Tag: Reviews

Trisha’s Take: Anime Fusion 2013

AnimeFusion2013-logoAnime Fusion 2013

October 18-20, 2013
Bloomington, Minnesota

Ever since I moved to Minneapolis in Minnesota, I have slowly been exploring the geek spaces around me by going to geekish concerts and movie showings. I even have a local gaming store which is three or four blocks away from me where I play in a weekly role playing game campaign and where I’ve begun playing more Magic: the Gathering.

However, when it came to conventions, I just didn’t have the time or the money to attend any this summer, including gaming convention Con of the North in the late winter, Anime Detour in the spring, science fiction convention CONvergence in the summer, or any number of larger group gatherings that take place in and around the Twin Cities.

All of that changed when I noticed from a Facebook post that voice actor (and friend) Taliesen Jaffe was going to be attending Anime Fusion in the nearby suburb of Bloomington, home to the Mall of America. The convention was taking place the weekend after my wedding celebration, so I thought it was a perfect time to get myself back out there and to attend my first anime convention since 2008.

The first thing I’ll say about Anime Fusion is that it was very easy to find walk-in registration information on its website and that for a Saturday pass, the price was very reasonable. Their harassment policy was also easy to find on their FAQs and Policies page, as was the hotel location information and full convention schedule. When you’re deciding to attend a local convention at the last minute, it’s important that all of this information is easy to find because you could just as easily stay home if you can’t find the information you need.

Because I know the area around the Mall of America well, I decided to arrive around 1:00 pm because I wanted to pick up some fast-food to have for lunch on the way down. The problem is that there aren’t any fast food places around that aren’t inside the mall and I also know that hotel concessions are often pretty costly. Later, I would inwardly congratulate myself on my decision when I encountered two attendees who were pouring through a phone book, looking for a nearby restaurant which delivered to the hotel because they’d traveled to the convention by bus and didn’t want to pay for the hotel concessions.

When I entered the hotel lobby, there was an ample amount of signage directing me to the walk-up registration desk. The actual registration didn’t take very long because there were few walk-ins, but waiting for a receipt for my cash transaction took a bit longer as the person assisting me didn’t know how to generate a receipt and the person who did was helping someone else find their pre-registration information in their database. However, once that person became free, generating the receipt was as easy as a few taps on the iPhone with credit card reader dedicated to the task and within minutes, the receipt was in my Inbox.

While I was waiting, I asked some basic questions and learned that Anime Fusion was in its second year and were anticipating that this year, they’d have about 1,000 attendees over the 850 they had last year. I also noticed that for a smaller convention, there were more people in cosplay than I expected, mostly from shows or fandoms that I’m not a part of like Homestuck and “My Little Pony.”

Due to the hotel, the layout of the convention was also something I’ve never encountered before. All of the meeting rooms were located on the second floor, which can be typical. What isn’t typical is that there are also guest rooms on the second floor along long hallways that connected the board gaming, con hospitality suite, and convention operations room to the CCG area and circling back around to the Main Programming and panel rooms and the Dealers Room and Artist Alley in a sort of triangular formation.

Merchandise on display from local guests Studio O.N.Y.
Merchandise on display from local guests Studio O.N.Y.

And speaking of the Dealers Room and Artist Alley, the two were combined into one room with one half dedicated to the Dealers and the other half to the Artists. I thought this was a great way of creating a bigger commercial space without slighting either the Dealers or the Artists with placement concerns. There was also a great selection of vendors on both sides and I didn’t feel as if there was too much of one kind of merchandise or too little of another.

While buying some random Magic cards, I had a great conversation with two vendors from Source Comics and Games who let me know about other good conventions in my new convention metro area, which apparently extends west to east from South Dakota to Wisconsin, south as far as Iowa and part of Illinois, and even north to conventions in Winnipeg, Manitoba. They reported that business was pretty good for them with this convention and they were likely to return for the next one.

A badass Rumplestilskin from "Once Upon a Time."
A badass Rumpelstiltskin from “Once Upon a Time.”

In the Artist Alley, I found that there were more male than female artists, a fact that gratifies my little feminist heart. Many of them had buttons and other crafts for display along with their portfolios; several were even working on commissions at their tables. One of the best moments was when one of the artists squealed over seeing someone in cosplay. The outfit looked familiar to me, and I ended up squealing as well when I learned that she was cosplaying as Rumpelstiltskin from “Once Upon a Time.” As this is a show that I’ve recently gotten into, we had a great time talking about the series and its characters.

As I walked along the Alley, I picked up several business cards from local artists with whom I’d like to work, craft artisans whose work I’d like commission, and other stores whose merchandise was gorgeous but out of my price range for the day. I was very impressed with the friendliness and professionalism of everyone I met and they all treated me well, even if it didn’t look like I was interested in their wares.

Once I’d finished touring the room, I wandered along the hallway with the panel rooms, noting the location of the two panels featuring Jaffe later that day and their relative locations. Unfortunately, none of the panels going on at the time appealed to me, so I walked along the hallway until I found the con hospitality suite. The idea of a con hospitality suite is somewhat new to me because even if they had them, I don’t recall seeing one at the California or East Coast conventions I attended or for which I volunteered.

At the con suite, they were dishing out white rice and offering instant oatmeal and in the room next door, they’d set up tables and seasonings for the rice. The room had several occupants and conversations were lively. Opposite the hospitality suite was the convention operations room, and just as I glanced through the open doors, I noticed Jaffe standing there with Josh Grelle, another voice actor guest.

I went over to briefly say hello and to let Jaffe know that I’d be seeing him during his panels later that day. At the same time, I overheard that Jaffe and Grelle were going to be off-site for a bit as the hotel’s kitchen had closed for the time being and neither had eaten lunch due to being at an autograph session which had started at noon. Speaking as a former guest relations coordinator, I don’t know if that was an error on the hotel’s part for not anticipating the demand for concessions or the convention’s for not knowing that the hotel regularly closes their kitchen for service at that time on weekends and having a contingency plan in place other than taking them off-site for a meal.

Jaffe also would later tell me that the programming department had made much use of his time while he was at the convention and that every day he was rather busy. Both of us also remarked that it was an excellent idea for there to be a 30 minute space before and after each panel taking place in the same room, to allow for speakers who want to go “over” an hour’s worth of time and/or for a panelist to use the facilities between two panels in different rooms.

Since there was over an hour left before the Voice Actor Q & A panel started, I wound my way along the hallways to the board gaming room where I found a group deep into a session of Arkham Horror. I was pleased to be asked to join them, but as I really only had an hour or so of time before the panel started, I knew that I couldn’t play with the group and expect to finish the game. As I looked over the selection, another attendee named William expressed interest in playing a game; we eventually settled on Munchkin using a very large amount of cards from various standard sets, two official level die, and the official Run Away die.

It took a while for us to get going, but since I decided to become a Halfling early in the game, I was able to sell Treasures for levels and get to 9 rather quickly. William took a little longer to get to level 9, and for a while it was touch and go as to who would win. I even forgot that I couldn’t sell Treasures or use auto-level cards and claimed an early victory, but William quickly disabused me of that notion. Instead, I attempted to fight a monster that was Level 18, but using his Transference Potion, he stole the monster from me, easily defeated it, and won the game. I love it when Munchkin games come down to the wire like that.

Who wouldn't want to attend a panel featuring this handsome guy?
Who wouldn’t want to attend a panel featuring this handsome guy?

By this time, it was about time for me to make my way back to Main Programming for the panel. One thing I noticed when I got there was that some chairs had placards on them noting that they were reserved for specific attendees. I can only imagine that this was a VIP-level perk for sponsors-attendees and I have to say that it’s a very clever idea that could work for other conventions of this size up to the 5,000-attendee conventions. I found a seat in the second row and settled in to wait. At one point, two of the other guests came in with two beautiful Akita dogs for their panel about the breed and their history in Japan; unfortunately, they’d gotten the room wrong and had to leave, taking the beautiful dogs with them.

Finally, all of the panelists arrived and the panel began with Grelle, Jaffe, and Petrea Burchard introducing themselves. It took me a while to recognize Burchard as the voice of Ryoko from the Tenchi Muyo franchise; when I realized who she was, I could then totally hear Ryoko in her voice.
Since I’ve been attending anime cons and voice actor panels in particular since 2000, I idly sent out this message on Twitter:

If I had made up that drinking game, I believe I would have been pretty well-toasted by the middle of the panel because many people asked the same questions that I’ve been hearing at voice actor panels for over a decade. In a way, though, it’s nice to know that there’s still a love and an interest in voice over acting in anime even if subtitled anime is available through legitimate means less than a month after the show is aired in Japan.

Highlights of the panel for me was hearing Josh Grelle’s impression of Vic Mignogna which he had to perform for his role as Kenichi in Kenichi: The Mightiest Disciple and that Petrea Burchard once worked with Harlan Ellison and Robin Williams while recording a story called “Repent, Harlequin!’ Said the Ticktockman” for an NPR serial. Her description of Ellison as an “interesting” man may have been the best example of Minnesota Nice I’ve ever heard by a non-Minnesotan.

After the usual flurry of post-panel autographs, photos, and schedule-checking, Jaffe and I chatted as we walked to his panel room, stopping once to use the bathroom. And since there weren’t many people in the room at the time, we continued to chat about life and business, right up until it was time for his panel to start. It was called “How the $&(@ Did I Get Here?”, and the format was inspired by our mutual friend and frequent anime con guest Jan Scott Frazier.

Just before the panel started, Jaffe showed me a sheaf of 20 typewritten pages and four or five handwritten pages of notes for the panel. What followed was a long but interesting ramble through Jaffe’s youth as a child actor, his years in Japan as a cultural liaison for the CEO of an import/export firm, and how he got into voice acting. Along the way, I learned many new things about my friend that didn’t come up with I interviewed him back in 2002 for Sequential Tart. He even was sidetracked into talking about the Western Expansion into Japan in the 1800s as well as telling the story of Admiral Perry’s “Black Fleet” and cautioned the audience to do some actual book research into the tale rather than relying on Wikipedia for more information.

When the panel was over, Jaffe and the other guests had to part for dinner, and we agreed to meet at the hotel bar when they were done. I left the convention to pick up my husband for dinner, and when we were done, we waited at the hotel bar for Jaffe to arrive.

What followed was a great conversation with an old friend as the three of us talked for a long time about the sad state of feminism in the comic book industry, his involvement in the “Heroes of Cosplay” reality series on the Syfy network, and potential projects that both of us had in the works. Alas, we had to get going so we parted at the bar, and that ended my Anime Fusion attendance for the weekend.

Looking back, if I were someone attending an anime or other genre convention for the first time, I couldn’t recommend a better experience than going to a convention of this size in this kind of area. It was large enough to attract a good variety of vendors and guests, yet small enough to make you feel as if you could reasonably see and do everything you wanted to do on any given day.

For a long-time con goer, though, I don’t know if there’s enough within Anime Fusion yet to make it an addition to a regular yearly convention schedule. The discussion panels that were scheduled for Saturday didn’t seem to pop out at me, and Saturday is traditionally the best programming day of a three-day convention.

You may say that it’s not fair to judge a entire convention by a single day, but I think that if a convention really wants to put its best foot forward, the second day is when they really need to shine. Anime Fusion has the potential to be a really great small or medium-sized con—but they’re not there just yet.

Around the Water Cooler: Marvel’s Agents of S.H.I.E.L.D. – “Eye Spy″ (spoilers!)

Because two exclamation points are better than one. © ABC/Marvel Studios
Because two exclamation points are better than one. © ABC/Marvel Studios

‘Ware the spoilers for this commentary on the latest episode of Marvel’s Agents of S.H.I.E.L.D., now available to watch on the official website.

  • The show is settling into its Monster of the Week format rather nicely. Good work by guest star Pascale Armand on her portrayal of former Agent Akela Amador; great job by the casting department for casting a person of color rather than casting a default white person.
  • As awesome as I am finding the alliterative agent names because of how in keeping they are with 1970s Marvel Comics nomenclature procedure, I think it needs to stop soon.
  • Skye has really stepped up as a character; I find that I’m beginning to like her more. As the audience POV-character, she had to become more likable and she definitely did that during her interactions with Ward during the second op.
  • Agent May really is a suspicious sort, isn’t she? I sure hope that she starts digging into Amador’s cryptic comment regarding Coulson’s change in personality.
  • I love how the show acknowledged that May and Coulson are the “parents” of the team.
  • Speaking of Coulson’s return from the dead, if finding out the secret to that is the main story arc for this season, I think it’s an inspired one.
  • At least I did get to learn something about Fitz: Like Wash, he is squeamish under pressure, but when the chips are down, he will totally come through for the team. He just needs to get rid of his heebie-jeebies first. Also, he is not above cheating in order to win at games.

I really hope that next week’s episode shows more of this continual growth. Maybe we’ll find out something important about Simmons next week!

Geekly Speaking About… “The Resonance of Commander Shepard”

He was the best of commanders, she was the worst of commanders...
Meet my Commanders Shepard! (c) Bioware

Thanks to a confluence of events, I finally finished playing the original Mass Effect as both a male and female Commander Shepard in July… which means it’s podcast time! After a bit of juggling and some technical difficulties, I sat down to check in with co-editor Jill Pullara, and writers Jonathan Cherlin and Lowell Greenblatt on how their summer has been going, to do a review of an indie game called Resonance, and to answer a very important question which we asked previously: Does the gender of your Commander Shepard really have an influence on how you play the game? Show notes after the jump.

  • My modus operandi regarding gigantic geek blockbuster movies is to maybe see a trailer or two and then completely attempt to avoid any sneak peeks, exclusives, or interviews. This is a technique that has mostly served me well ever since I was pleasantly overjoyed by the awesome that was the 2000 X-Men movie. So, it came as a complete surprise to me that indeed, a lot of the scenes in both Iron Man and Iron Man 2 were improvised. As for Don Cheadle being uncomfortable with it, you couldn’t tell from the interview he gave to MTV News (third video down). Then again, he’s an actor; he could have just been polite for the cameras.
  • Just in case you missed it, Lowell’s review of The Amazing Spider-Man can be found here.
  • For those of you who might not remember, Sliding Doors was a movie which came out in 1998 starring Gwyneth Paltrow where a single event in her life (whether or not she catches a train in London) has two different effects on the rest of her life. Both of these universes are shown on the screen happening at the same time. In contrast, the Buffy episode in question is called “Normal Again.”
  • As for “Awake,” you can indeed catch all 13 episodes on Hulu. Originally broadcast on NBC, the star of the show is Jason Isaacs (aka Lucius Malfoy of the Harry Potter films and the voice of Admiral Zhao from “Avatar: The Last Airbender.”) Sadly, the show was doomed with declining ratings after a promising start, despite its being nominated for a “Best Writing in a Drama Series” for the pilot episode.
  • With regards to Heavy Rain and its fatherhood theme, I leave it to Mike Krahulik of Penny Arcade who wrote two years ago:

    If you’re a parent, (especially a Dad) this game can be pretty difficult to play at times. In fact I’m curious if people who don’t have kids will end up getting as much out of it. I don’t know if it’s an 89.85%, or a 9.7 out of 10. What I do know is that after a late night playing it, I sneak into my son’s room and hug him before I go to bed.

    Of course, your own mileage—especially your own relationship with your father and/or your kids—may vary.

  • As the rest of this segment referencing “The Commander Shepard Challenge” contains some spoilers for the entire Mass Effect video game series, I humbly leave this video as a reminder of common spoiler etiquette:


    Note: This means that under these terms of etiquette, it’s okay to spoil the story behind the first two installments but not the third. However, since I’m still playing ME2, I humbly ask that you not spoil that one for me.
  • Shortly after we recorded this podcast, the idea of allowing a female character choice in modern first-person shooter games was discussed on The Escapist in a brilliant video called “Let’s End the FPS Sausage-fest” by Jim Sterling. I am so very, very glad that more people are continuing to have this discussion; here’s hoping we can come to a good and sane consensus.
  • Here’s Kotaku on the footage in question from next year’s Tomb Raider, which was largely seen in the “Crossroads” trailer which was shown at E3 this year. First, the commentary from executive producer Ron Rosenberg regarding the trope of character growth for female characters coming about as a result of sexual assault, and later studio head Darrell Gallagher’s retraction of that statement two days later. Personally speaking, when the bad guy pulls a bound Croft towards him and the camera angle moves overhead to reveal his head turning towards her neck? Looks like attempted sexual assault to me. (Unless it’s revealed later in the game that the dude’s a vampire and is hungry.)
  • Incidentally speaking, I wanted to link to the TV Tropes page regarding said trope and found out that because the site uses Google Adsense and Google doesn’t allow discussions about rape on sites using that service, the site’s admin Fast Eddie has decided that all rape tropes don’t exist on his site. Luckily, the good people at the Geek Feminism Wiki were able to copy over all the entries; sadly, they need lots of fixing up. Won’t you lend a hand?
  • Anita Sarkeesian of Feminist Frequency is the intrepid lady whose Kickstarter campaign to raise money to do a video series deconstructing tropes about women in the video game culture resulted in her being unfairly attacked by some of the same gamers she wished to reach with her series. I remember being very disgusted when I first read about this—and sad because I was too poor to contribute to her campaign—and just skimming through the comments on the news posts on other sites about the story makes me livid all over again.
  • Possibly a humble-brag, but in the Facebook comments to the Jimquisition video linked above, I did continue to have this discussion; I will also say that it’s not an easy conversation for me to have because of how strongly I feel about it. But I must forge on.
  • We try not to spoil any of the puzzles in Resonance, but just to warn you, there is definitely a spoiler for one or two things.
  • I mostly agree with everything that’s said in this Cracked.com article on what video games get “right” about gaming in general, and most definitely #5 which relates to musical cues.

Resonance
(Actually, a 4.5)
Created by Vince Twelve
Designed by Vince Twelve
Published by Wadjet Eye Games
Starring Edward Bauer, Sarah Elmaleh, Logan Cunningham and Daryl Lathon
Rating: Appropriate for teens and older

From l to r: Ray, Anna, Ed, and Detective Bennet must race against time to save the world... and you can help!

Official Blurb: When a brilliant particle physicist dies unexpectedly, the race is on to secure his terrible new technology before it falls into the wrong hands. The lives of four playable characters become entangled as they fight against the clock to find the dead scientist’s secret vault. The suspicions they harbor, the memories they guard, the connections they share—all will converge as these four ordinary people work together to prevent a potentially cataclysmic disaster.

Pros: Great storytelling and narrative, plot twists, characterization, musical score, level of challenge to player, art design
Cons: Puzzles can be unintuitive, differences in opinion on voice acting

Jonathan: Resonance has wonderful art design, music, and mostly solid game design. The game design is spotty in some places, in the sense that either you’re right on the dot of what you’re supposed to be doing, or you have no clue at all. It would have helped if there was something in place that told you that you were close. My favorite parts of the game, the survival-horror geek I am, were playing through Anna’s dreams. Truly disturbing game design, imagery, and sound design. Absolute brilliance, especially considering this is a low-budget game. Overall Resonance does what the title suggests…it resonates with you.

Jill: Resonance is a fantastic throwback to the great adventure games of gaming’s past, with beautiful art deign and retro graphics that are executed so perfectly you’d think it was made in the early ‘90s—which, in this case, is a good thing! Of course, with that comes the aches and pains that every good adventure game: the puzzles can be hard to solve, and hard to find, the solution often being the one thing you didn’t try, or the one person you didn’t think to click on. Some may call it unintuitive, but I call it old school. But the hard (and admittedly sometimes oblique) puzzles are worth it for the narrative presented, with compelling characters you come to care about, and a twist that you may not see coming. The most interesting aspect of the game, for me, is being able to switch between four different player characters, each with their own distinct voice. It would be remiss of me to not mention the music and sound design—beyond just adequate, the sound design and music do exactly what they’re supposed to do: draw you in, understand tone, and heighten the emotion of a scene. I hadn’t been as terrified of my character dying since Clock Tower’s Scissor Man was chasing me through a mansion as I desperately looked for a place to hide. Any fan of old school adventure games will enjoy this game, though gamers unfamiliar with the genre will have some issues with the interface and puzzle-solving. While it’s no King’s Quest VI or Day of the Tentacle, Resonance certainly belongs alongside I Have No Mouth and I Must Scream.


Resonance was released on June 19 via the game’s official website, GOG.com, and on Steam after August 1 as well as in traditional retail stores.

Trisha’s Take: Le Concert review

Le Concert

Directed by Radu Mihăileanu
Starring Aleksei Guskov, Mélanie Laurent, Dmitri Nazarov, Miou-Miou and more

On Midsummer Eve, I was walking through a park in Brooklyn with some friends on our way to get some artisanal ice cream. As we neared the park’s exit, the unmistakable sound of a piano wafted towards us in the summer air.

There at the crux of two paths stood an upright piano, and a bushy-haired hipster was coaxing out a very familiar classical tune. No, not Für Elise or the Moonlight Sonata, but Chopin’s Nocturne in E flat (or Op.9 No.2 for the musical geeks). A crowd had formed, and everyone applauded with verve as the final notes died away, the pianist acknowledging the applause briefly before melting back into the crowd. A friend who was visiting from L.A. said later that it had been the fourth time that day he had encountered spontaneous music that day coming from people who weren’t busking.

It’s that idea of making music for the pure joy of making music or the beauty of it that permeates every frame within Le Concert, and I’m afraid that if you don’t understand that, you’re definitely not going to understand or like this movie.

This isn’t to say that only classical music geeks will understand or like this movie. I loved this, and as I’ve mentioned before, the only musical training I’ve ever had is a few 300-level courses as my commuter university over a decade ago. I will say, though, that having maybe just a bit of that knowledge in your background somewhere will definitely help.

Our protagonist is Andreï Filipov (Aleksei Guskov), a former conductor for the Bolshoi Ballet’s orchestra whom after a very humiliating experience at the hands of a Communist Party leader, is forced to endure work as its janitor 30 years later. However, after shamelessly prying into his boss’ fax communications, he gets the wild idea to gather up his old musicians to play one last hurrah at the Théâtre du Châtelet along side a French virtuoso named Anne-Marie Jacquet (Mélanie Laurent, who was last seen as Shoshanna in Inglorious Basterds) with whom he shares a mysterious connection.

There are several things this movie gets right. As a heist film—because they’re stealing the concert away from the real Bolshoi Orchestra—it works because you get to watch the formation of the team and learn what quirky talents they’ll bring to the endeavor. As a music film, it works because there are some scenes here and there where it’s just all about the philosophy behind the art of music. Guskov is so believable in his love of the art that it’s hard not to stand up and shout, “Yes, yes!” as he gives this unforgettable monologue before the climax of the movie. Also, kudos to Guskov and Laurent for all of the non-verbal acting they had to do while the central mystery was revealed in a montage/monologue with a Tchaikovsky concerto playing in the background. Sadly, I’m not musically geeky enough to tell you whether or not any of the music in the climactic scene is any good, but it’s my hope that it is.

As a French farcical comedy, it works because of fantastic performances by the supporting cast, especially Dmitri Nazarov as the the put-upon best friend, Valeriy Barinov as their former manager (who incidentally was the one who doled out the humiliation), and Anna Kamenkova as Andrei’s wife, a crowd-wrangler who gets paid to bring people to political rallies, weddings, and funerals. Special recognition goes to Kamenkova and Guskov for portraying such a wonderful loving married couple as well. Also, as long as I’m handing out kudos, I have to give several to Romanian writer/director Radu Mihaileanu who along with screenwriters Alain-Michel Blanc and Matthew Robbins and original story writers Thierry Degrandi and Hector Cabello Reyes crafted an engaging plot that definitely had its fair share of twists and unexpected turns.

If there are any areas where I did feel uncomfortable about the movie, it was during the scenes where two of the people in the trumpet section skip out on rehearsal to try and make some extra money selling Russian caviar to French bistro chefs. Yes, they’re Jewish and trying to make a buck. Also, there are a few scenes which take place in Gypsy camps where the stereotypes of them being completely uncouth and unethical get played out, mostly for laughs. I’m not sure how to feel about those scenes, though, as two of Mihailenau’s previous films have dealt with an Ethiopian boy who gets sent to Israel as a Jew by his mother in the search for a better life (Live and Become) and the attempt by a group of Jews in a French village to escape a coming Nazi invasion (Train of Life), and it’s not my place to say if it’s prejudicial because I am neither Jewish or a Gypsy. (If it helps, both movies were well reviewed.)

For all their efforts, Le Concert picked up a Cesar Award in 2010 for Best Sound and Armand Amar picked one up for Best Music Written for a Film, which says to me that the committee in charge of submitting French films for Academy Awards consideration won’t be putting it’s hat into the ring with the more acclaimed A Prophet winning all the awards. Still, if you’re in the mood for a movie about music that’s less sappy than August Rush, you really ought to buy a ticket for Le Concert.

Unrated at the time of this publication, Le Concert is going into limited release in the U.S. on July 23, courtesy of the people at The Weinstein Company always wants to remind you that they’re the guys who unleashed Quentin Tarantino and Kevin Smith onto the world, dammit, which means we really know our movies—now would someone help us get out of debt, please?

Trisha’s Link of the Day: Holy mix of parody and sex, Batman!

Back in May, the Internet was a-buzz with the release of the Batman XXX: A Porn Parody trailer. And while I’d normally link it here because I’m not a prude and I’m assuming you all are adults, I won’t because even if the version on the BoingBoing site is totally “safe for work,” I still feel guilty even writing about it while I’m at my desk.

However, what I really wanted to link you to is this oh-so-clever review of the film done in comic-strip form by by Ward Sutton, mostly because he manages to take every visual incarnation of Batman there ever was (including the LEGO version) and put them all into one strip. That takes a lot of artistic talent, and reminds me of the Batman: TAS episode called “Legends of the Dark Knight” (yes, the one with the poke-in-the-eye for Joel Schumacher), which did the same thing, but animated (they stuck to Dick Sprang and Frank Miller’s work).

The review alone—especially Sutton’s assertion that they used the actual 1960s TV series Batmobile—is pretty damn awesome and has firmly placed the movie into a “Rent if you’re secure enough not to download or pirate porn” list.